July 11th, 2012
Last weekend, Brighton played host to Rezzed, the brand new PC and indie games show. It was brilliant – an excellent range of games, developer talks and people dressed as Giger’s Alien.
I wasn’t just there for the free badges, though. On Saturday, I participated in the Rock, Paper, Shotgun game jam – a frankly terrifying event where a dozen or so developers were given a theme, about six inches of desk space and one hour to produce a game.
I’m delighted to say that I made something that I was pleased with, that the audience seemed to enjoy and that didn’t break when I attempted to demo it to the 300 or so people in the room. I don’t want to give too much away, but the theme was “resurrection” and it’s a take on the typing tutor genre.
The whole experience was terrific fun, and I strongly urge you to check out what the other developers got up to – without sounding too soppy, it’s genuinely inspiring to see what people can do with an hour and a bit of determination. Both Rock, Paper, Shotgun and Forbes have great write ups.
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